Consumables

Potions & Single-Use Items

Equipment

Consumables are loot that can only be used once. You can hold up to five of each consumable at a time. Using a consumable doesn't require a roll unless required by the GM or the demands of the fiction.

Usage Rules

Single Use Only

Each consumable can only be used once before it's consumed and removed from your inventory.

Inventory Limit

You can hold up to five of each consumable type at a time.

No Roll Required

Using a consumable doesn't require a roll unless required by the GM or the demands of the fiction.

Random Generation

Generation Process

To generate a random consumable, choose a rarity, roll the designated dice, and match the total to the item in the table:

Common

1d12

or

2d12

Uncommon

2d12

or

3d12

Rare

3d12

or

4d12

Legendary

4d12

or

5d12

Consumable Categories

Trait Enhancement Potions

Stride Potion

+1 bonus to your next Agility Roll

Bolster Potion

+1 bonus to your next Strength Roll

Control Potion

+1 bonus to your next Finesse Roll

Major Versions

+1 bonus to trait until your next rest

Healing & Recovery

Minor Health Potion

Clear 1d4 HP

Health Potion

Clear 1d4+1 HP

Minor Stamina Potion

Clear 1d4 Stress

Varik Leaves

Immediately gain 2 Hope

Combat Enhancers

Grindeltooth Venom

Add d6 to next weapon damage roll

Redthorn Saliva

Add d12 to next weapon damage roll

Hornet's Secret Potion

Next successful attack critically succeeds

Unstable Arcane Shard

Throw for 1d20 magic damage to group

Utility & Special

Vial of Moondrip

See in total darkness until next rest

Jumping Root

Leap up to Far range without rolling

Morphing Clay

Spend 4 Hope to alter face until next rest

Blood of the Yorgi

Teleport to point within Very Far range

Legendary Consumables

Channelstone

You can use this stone to take a spell or grimoire from your vault, use it once, and return it to your vault.

Hopehold Flare

When you use this flare, allies within Close range roll a d6 when they spend a Hope. On a result of 6, they gain the effect of that Hope without spending it. The flare lasts until the end of the scene.

Complete Consumables Tables

60+ Consumable Items

From basic trait potions to legendary magical consumables with unique effects

See complete consumables tables for full descriptions, rarities, and mechanical effects