Environments

Dynamic Locations & Scene Elements

Running an Adventure

Environments represent everything in a scene beyond the PCs and adversaries, such as the physical space, background NPCs, and natural forces.

Environment Stat Block

Each environment's stat block presents their necessary mechanical statistics:

Name

Unique identifier for the environment

Tier

PC tier the environment is designed to challenge

Description

An evocative one-line summary of the environment

Impulses

The manner with which the environment pushes and pulls people within it

Additional Components

Difficulty

Standard Difficulty for rolls against the environment

Potential Adversaries

Creatures that might be found in this environment

Features

Special environmental elements and mechanics

Environment Types

The type of scene it most easily supports:

Explorations

Wondrous locations with mysteries and marvels to discover.

Socials

Locations that primarily present interpersonal challenges.

Traversals

Dangerous locations where movement through and around the space itself is a challenge.

Events

Special activities or occurrences (rather than physical spaces).

Adapting Environments

Flexibility & Customization

Sometimes you want to use an environment but it's at the wrong tier for your party. Or you might want to replace a feature or two, then present it as an entirely different environment. Whether planning your session or even improvising an environment mid-session, you can adjust an existing environment's stat block to fit the needs of your scene or improvise elements as needed.

Design Philosophy

The environments framework is there to help organize ideas, not to stifle creativity.

Tier Adjustment

Quick Tier Scaling

When you need to quickly adjust a stat block to a different tier, you can simply replace its existing statistics with those listed on the Environment Statistics by Tier table, using the column that corresponds to your party's tier.

Benchmark Statistics: See the complete Environment Statistics by Tier table for precise difficulty scaling across all four tiers.

Feature Questions

Narrative Integration

Feature questions are prompts for plot hooks, narrative engines, and connections to other story elements.

Plot Hooks

Questions that generate story opportunities

Narrative Engines

Elements that drive ongoing story development

Story Connections

Links to broader campaign elements

Character Ties

Connections to PC backgrounds and motivations

Complete Environment Collection

Environment Stat Blocks

Complete collection of environments organized by tier and type, with full stat blocks, features, and adaptation guidance

See complete environment collections for all types: Explorations, Socials, Traversals, and Events across Tiers 1-4